Take a hand-drawn wireframe toward a Figma handoff

Plan a hand-drawn wireframe-to-Figma handoff: photograph or redraw the layout in SketchMason, refine the UI, and share a brief for a manual Figma rebuild.

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Bring your paper wireframe onto the canvas

If your idea starts on paper, photograph it and drop or paste the photo on the SketchMason canvas. It lands in a frame of its own and generates like a drawn sketch. Or redraw its main regions as boxes, which keeps the layout editable. Either way, preserve the order and relative size of the content.

Make ambiguous parts explicit

A rectangle could be an image, a table or a form. Label it. For a checkout wireframe, distinguish the order summary from the payment fields and identify the action that completes the purchase.

Hand over decisions, then rebuild in Figma

Generate and refine the UI, export the written brief, and give your designer a visual reference. The Figma work is manual: create frames, choose components and check responsive behaviour. SketchMason does not transfer editable layers to Figma.

Frequently asked questions

Can I upload a paper wireframe and receive a Figma file?
You can upload the photo: drop it on the canvas and generate a design from it. What comes back is a design you export as HTML or a written brief, not a Figma file, so the Figma step is a manual rebuild from that reference.
How detailed should my drawing be?
Show the main regions, their order and their labels. Precise illustration is less useful than a clear description of what belongs in each region.
How is this different from sketch to Figma?
This guide focuses on translating a rough paper wireframe into an explicit layout before the design handoff.

Draw the shape. Get the product.

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